The Force pulls everyone in a different direction. Some are drawn towards politics and negotiations. Others prefer the front lines of battle, either as fighters in the midst of the fray or generals watching over it. Some choose to meditate and immerse themselves in the flowing Force itself while others travel across the galaxy in search of friends, enemies, artifacts, and answers. And some are drawn to walk the galaxy’s streets, policing villages, cities, and spaceports in secret. The new Star Wars™: Force and Destiny™ sourcebook, Endless Vigil, focuses on this final group of Force users, the urban fighters, protectors, and craftsmen known as Sentinels. And it is now available at North American retailers and in our online store.
Endless Vigil features three new species and three new Sentinel specializations, introduced in an earlier preview. It includes an entire chapter on bringing urban environments to life in your games, from new ways to resolve dice results to starter ideas for investigative campaigns. In this final preview, we’ll look at what Endless Vigil has to say about creating contact networks (vital in any urban setting), its new rules for lightsaber crafting and, of course, the new Force power.
Fluid Mechanics
The Force is part of nature and ties everything together: rocks, tree roots, humans, Wookiees, narglatches, banthas, the falling snow, everything. It can also interact with technology—after all, what else is a lightsaber but a fusion of technology, nature, and the Force? How would the Skywalkers be such good pilots, if the Force could not affect machines?
Two Sentinel specializations—Artisans and Racers—are particularly involved with technology. Artisans use the Force to create works of extraordinary excellence, anything from clever droids to elegant force-imbued fabrics. Racers use the Force to move fast, steer vehicles, take daring shortcuts, and stay alive. The new Manipulate power is therefore particularly useful to them, though it will appeal to any Force-sensitive character who interacts often with computers, vehicles, or other machines. It enables a Force user to shape the technological components on the molecular level. At its most basic, Manipulate helps you to repair damaged systems and recover strain. At its most advanced, it allows you to turn Force points into an automatic triumph on a Mechanics skill check, so that you could transform spare parts into a working weapon, get an injured ship flying again, or even quickly fashion an artificial limb. Speaking of injured ships and Skywalkers, Endless Vigil brings podracing into the Force and Destiny system. Maybe you’re brave enough to try and earn some credits by entering a race—or maybe you and your companions want to place bets on the competition. Either way, you’ll find in Endless Vigil six different factory-made pod racers along with plenty of construction and customization options.
Hidden Contacts
Sentinels tend to be city dwellers, comfortable in needle-like skyscrapers, greasy corner diners, bright space station hallways, and multilevel slums. In those settings, they’ll encounter all kinds of sentient beings, from aristocrats and business owners to refugees, slaves, and scoundrels who may be able to give them information, exclusive access, material resources, and more. Those NPCs may lead to elaborate networks of contacts that your characters can utilize.
Endless Vigil provides tools to help Game Masters manage contact networks. Every network has a different scope and expertise: the one in your game could span an entire world and comprise cartel bosses, academics, Rebellion operatives, and/or farm workers. You’ll need at least one “face” of the network whom your PCs can negotiate with, persuade or interrogate to get what they need. You may link your PCs to them through the narrative, or introduce a contact network as a reward.
City Lights
Few Sentinels have enough money to buy whatever their hearts desire. Most Sentinels, and most Force users, in fact prefer to modify less expensive tools or fashion their own. This is especially true when it comes to lightsabers, which are among the rarest items in the galaxy and which traditionally Jedi would fashion for themselves. Rules for basic lightsaber construction can be found in the Force and Destiny Game Master’s Kit, but Endless Vigil goes further with them, enabling you to create your own lightsaber hilt from scratch.
You’ll start by selecting a template: perhaps you want to emulate Ahsoka Tano’s flashing twin shotos, or Darth Maul’s two-bladed staff. You’ll also have to acquire materials, including a lightsaber crystal, but ideally you’ll have whatever you need close to hand before you begin. You might also want to include attachments, like a reflex grip that intuitively responds to your movements. Finally, you’ll perform the actual construction itself. The results you get during that process will affect the lightsaber for the rest of its existence—and that could mean you end up with a well-balanced lightsaber that’s easy to conceal, or with a heavy blade that has a poor focusing lens.
Civil Disobedience
You live according to a higher law: that of the Force. And in an era where your very existence is outlawed, obeying that law will likely entail disobeying the ones that govern much of the galaxy. In your quest to help others, save lives, uncover the truth, and enact justice, you may even find yourself performing a few acts of civil disobedience. Endless Vigil can aid and abet your urban crimes with numerous talents, tools, poisons, starships, droids, and more. Time to take to the streets and uphold the laws you truly believe in.
UPC Code:9781633442870
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